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As an example, the newly announced free-to-play Ghost Recon Frontline is currently receiving backlash as fans of the series express their displeasure by hammering the dislike button on the trailer on YouTube. Online multiplayer games and battle royales are hugely popular so it’s kind of easy to see why plugging those elements into an existing series might seem like a good way to freshen up its formula. But would long-time fans who look forward to their annual fix of single-player chaos be happy if that replaced mainline releases? Our instinct is probably not.
The issue is, a more “online-oriented approach” is kind of vague.įar Cry is a series that could be suited to an experiment with online multiplayer elements. If tried and tested is becoming tired and testing, maybe it’s not so bad that Ubisoft is already thinking about how it will make things feel more fresh next time around.
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But we also felt it was better played in short bursts as it can “often lean a bit too heavily in the series’ trappings, and it’s not quite free from that tried and tested Ubisoft level of repetition.” In our own four star review, we enjoyed a lot of the familiar fun that the game had to offer, as well as its compelling story and cast of characters. If there are internal discussions taking place they could always change and we won’t know for sure what the future of the series is until we hear it from Ubisoft itself.įar Cry 6 is the latest release in the Far Cry series and the general consensus in reviews appears to be that, yes, it’s more Far Cry for good and for bad.
It’s worth noting, though, that these reports aren’t confirmations from Ubisoft that there are definite plans to take the series online going forward. With that in mind, it doesn’t seem totally implausible that Ubisoft might be looking to make changes to Far Cry. In that line, we’ve just seen the announcement of the free-to-play Ghost Recon Frontline and there’s also Assassin’s Creed Infinity, the mysterious planned evolution of the long-running Assassin’s Creed series. Earlier this year, Ubisoft said (via Axios) it was looking to diversify its offering with more free-to-play and mobile releases alongside its big-budget AAA titles.